The most important programming terms for beginners

The most important programming terms for beginners

Coding Terms for Beginners

Programming terms Quite a lot and important at the same time, and a novice programmer who wants to learn programming, whether it is websites or applications, must be fully familiar with these terms.

As is the case with any field or craft, it is necessary to know the basic terms used in this field, before moving on to the method of fully practicing it.

The most important programming terms for beginners

Knowing the terms helps you understand your field better and faster, if you intend to learn programming, this article is written specifically for programmers.

In our article today from itmam code academy, we present to you some important terms in programming and computer science, which can serve as an educational guide for this field.


algorithmic programming

An algorithm is a set of instructions or rules designed to solve a specific problem.,The problem can be as simple as adding two numbers or a number, or as complex as converting a video file from one format to another.

The program

A computer program is an organized set of instructions that, when executed, perform a specific task or function.
The program is processed by the computer's CPU before it is executed.

One example of software is Microsoft Word, a word-processing application that enables users to create and edit documents.
The browsers we use such as Chrome and Firefox are also programs created to help us surf the Internet.

API Application Programming Interface

An Application Programming Interface (API) is a set of rules, procedures, and protocols for creating software applications.

APIs help to communicate with third-party software or services, which can be used to create different programs.

Companies like Facebook and X (Twitter formerly) actively use APIs to help developers easily access their services.

Controversy


An argument is a value that is passed to a command or function.
For example, if sqr is a routine or a function that returns the square of a number, then sqr(4) returns 16 and here the value 4 is the argument.

Similarly, if an edit is a function that edits a file, then the argument for editing myfile.txt is mayfile.txt.

The American Standard Code for Information Interchange (ASCII).

   The American Standard Code for Information Interchange (ASCII) is a standard that maps letters, numbers, and other characters to the various slots available in an 8-bit code.

The total number of available slots is 256. The ASCII decimal number is derived from binary, assigned to each letter, number, and character. For example, the sign "$" is set to the decimal ASCII number 036, while the lowercase letter "A" is set to 097.

Logical expression

A logical expression is an expression that is used to create sentences that are either true or false.
Boolean expressions AND, OR, XOR, NOT, and NOR are used with conditional statements in programming, search engines, algorithms, and formulas.

Boolean expressions are also called comparison expressions, conditional expressions, and relational expressions.

The error

Error is a general term used to refer to an unexpected hardware or software error or defect that causes performance to malfunction.
Although bugs are often considered to be minor computer hardware errors, there have been cases where bugs have caused life-threatening conditions and led to significant financial losses.

This makes it necessary to invest in error detection before implementing programs to apply them.
This process is known as testing.

The letter of learning programming

The width of a unit of information is equal to one letter of the alphabet or symbol.
The value of a character variable can be any single character value, such as "A", "1", "$", and "X".

This definition of character is based on the general definition of character as a single unit of written language.
However, character as an abbreviation is a reserved keyword in languages such as C, C++, C#, and Java.

Object Oriented Programming (OOP).

It is a programmer-defined paradigm that revolves around objects and data rather than "procedures" and "logic".
In OOP, not only is the type of data structure defined, but also the types of functions that can be applied to it.
Through this, a data structure becomes something that consists of data and functions.

Languages that use OOP concepts are Java, Python, C++, and Ruby.
In OOP, a class refers to a group of related objects with common properties.
Classes and the ability to create new classes make OOP a powerful and flexible programming paradigm.

For example, there might be a class called Shapes that contains objects that are triangles, pentagons, pentagons, squares, and circles.

Code

Code or source code is a term used to describe a written set of instructions, written using the protocols of a specific language, such as Java, C, or Python.

Code can also be used informally to describe text written in a specific language.
There are examples where you refer to code in different languages, such as "PHP Code", "HTML Code", "Java Code", or "CSS Code"

Command Line Interface (CLI)

It is a text user interface.
The user interface is used to view and manage computer files.
Command line interfaces are also
mand line user interfaces, console user interfaces, and character user interfaces.
During the early 1960s and throughout the 1970s and 1980s, the command line interface was the primary means of interacting with most computers on the peripheral.

Compilation

The process of creating an executable program from code written in a compiled programming language is called compilation.
Through compilation, the computer can understand and run the program without the programming software used to create it.
A compiler is a program that translates computer programs written using letters, numbers, and characters into a machine language program and an example of a compiler is in C++.

The condition

Conditional statements and conditional expressions are attributes of the programming language.
Which helps to choose the code and leads to either true or false.
These routines perform different actions based on the programmer's need, and multiple conditions can 

be combined into one condition, as long as the final value of the condition is either true or false.
Examples of conditional statements are "IF", "IF-Else", "while", and "Else-if".

Constants

Const is a term used to describe a value that, unlike a variable, does not change during program execution.
The constant cannot be changed and will remain constant, and the constant can be a number, a letter, and a string.

Types of data

It is a classification of a particular type of data.
We as humans can understand the difference between a name and a number, but a computer cannot.
A computer uses special internal codes to distinguish between the different types of data it receives and processes.

The most common data types include the integer data type which is numbers, the floating point number data type which is based on decimal digits, the boolean values which are TRUE or FALSE, and the character data type which is alphanumeric characters.

Array

Lists or groups of similar types of data values have been aggregated.
All values in the array are of the same data type and are only distinguished according to their position in the array when writing code and learning to code.
For example, the age of all students in a class could be the array because they are all going to be numbered.
Similarly, the name of each student in the class will be the array as they will all be of character data type.

Approval


A statement that describes a variable, function, or other identifier is called a declaration.
The translated ad helps to recognize the word, understand its meaning, and how to proceed with the process.
Although the declaration is important, it is optional and can be used depending on the nature of the programming language.

Exception

An unexpected special case and anomaly that occurred during the program execution are known as an exception.
It can also be called an error or condition that changes the method of a program or microprocessor to a different path.

An example of an exception could be the case when a program tries to load a file from a disk, but the file does not exist.

Exceptions must be handled and removed in the program code to avoid any fatal error.


Expression

When learning to code, an expression is a basic set of letters, symbols, and numbers used to represent the value of one or more variables.
Expressions are widely used in several programming languages and many other programs, each with its own set of legal and illegal expressions.

Each expression contains one or more operators (objects to be manipulated) and operators (symbols representing actions).
For example, in the expression A + B-C, A, B, and C are operators, while + and - are operators.

Frame

A framework in programming is a foundation with a certain level of complexity that the programmer can change and use with their code.

A framework may include various software libraries, APIs, compilers, and more.
Simply put, when learning to program, the framework provides an environment conducive to a certain type and level of programming that helps the programmer to project.

The framework allows the programmer and developers to go beyond the general necessities and focus on more detailed projects.

Hard Code

In computer programming, the term static code or immutable code is used to describe code that is not likely to change.

Hard-coded features are built into hardware or software in such a way that they cannot be modified later.
For example, if font size 10 is not encoded in the software, it may not change for a long time.

The lug

It is a series of instructions that repeat the same process from time to time until the condition is met and you receive the command to stop.,In the loop, the program asks a question, and if the answer directs the program to perform an action.
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